On 10 August 2026, MyDr, one of Poland’s largest providers of electronic medical records software, confirmed that it had been the target of a deliberate criminal attack on its systems. Two days later, the Ministry of Digital Affairs announced that the incident may affect close to 19 million individuals and more than 12,000 healthcare facilities, and that the exfiltrated database exceeds 2 terabytes.
The attackers supplied the security portal Zaufana Trzecia Strona with a data sample suggesting that they hold PESEL numbers (Polish national identification numbers) and at least fragments of prescription information.
The dynamic development of the computer games market has led to a significant change in the monetization models used by game producers and publishers. The traditional sales model, based on a one-time purchase of a product by the consumer, has been largely replaced by solutions based on long-term user engagement and generating revenue through micropayments (microtransactions). Mechanisms known as loot boxes, consisting in the paid purchase of virtual packages with random content.
You see a video, a product catches your eye, and an “add to cart” button is already blinking in the corner of the screen. A few seconds later the order is placed, paid for, and on its way — all without leaving the app. That’s how TikTok Shop works: a closed-loop model in which the path from watching a piece of content to completing a purchase has been cut to the bare minimum. That very immediacy is its greatest strength and, at the same time, the source of its most serious concerns.